Base Building
Optimal Layouts
Build to survive. Wall placement, trap density, economy optimization.
Core Structures
🏠
Wall Mk1
Cost: 50 Stone
HP:
200
Slow swarms
🏠
Spike Trap
Cost: 20 Iron
Damage:
150
High density killzone
🏠
Auto-Miner
Cost: 100 Titanium
Output:
+20% resources
Passive income
Layout Blueprints
Compact Defense
📐
- • 12× Wall Mk1
- • 8× Spike Traps
- • 2× Auto-Miner
- • Turret killzone center
Mining Outpost
📐
- • 12× Wall Mk1
- • 8× Spike Traps
- • 2× Auto-Miner
- • Turret killzone center
Boss Base
📐
- • 12× Wall Mk1
- • 8× Spike Traps
- • 2× Auto-Miner
- • Turret killzone center
Economy Priority
Day 4+
2× Auto-Miner = ~40% passive resources. Wall everything else.
Trap Density
Spike traps in 2×2 clusters. 150 damage × 4 = swarm blender.
Auto-Miner placement?
Layer 2 Copper veins. Protected by walls + 1 turret. Returns investment ~Day 6.